A low complexity system for remeshing, manipulating and visualizing high resolution 3D surface meshes (SATT Project)

The goal of GigaPolygon3D was to develop a solution allowing the visualization of out-of-core meshes constituted by billions of polygons. Contrarily to the state of the art solutions which require powerful rendering computers to deal with a huge amount of data, the proposed solution takes into account the computational capacity of the computer thanks to a GPU on-the-fly 3D mesh processing.